![]() ![]() Fixed an issue where the Shadow clone's taunt effect from the Trickery malignant power could Taunt other players in PvP, and the taunt was not breakable by Unstoppable effects.Fixed an issue where Poison Trap could be infinitely cast without spending Energy by using the Concealment skill near zone transition areas.Fixed an issue where the Decrepit Aura malignant power wouldn't trigger when mounted.Fixed an issue where the Necromancer’s Imperfectly Balanced passive could only have 1 point allocated to it.Fixed an issue where shields held by a Necromancer would cover their face in loading screens.Fixed an issue where when the Decrepit Aura Malignant Power was equipped twice, the power with the lowest number of near enemies required to activate was not the one that would trigger.Fixed an issue where the Untimely Death aspect only increased Overpower damage on the Blood Lance that was cast and not other lanced targets.Fixed an issue where the automatic Corpse Explosion casts from the Sacrilegious malignant power could ignore the damage reducing effect from the power when using unenhanced Corpse Explosion.Fixed an issue where guaranteed Overpower attacks from the Rathma's Vigor key passive were not benefiting from the Paragon Legendary Node Bloodbath.Blood Orbs now function like Crackling Energy in that they cap at 30. Fixed an issue that caused more Blood Orbs than intended to be active at the same time.Fixed an issue where Call of the Wild and Aspect of the Stampede were not properly affecting the passive portions of Companion skills and the active portion of Wolves.The tooltip for the Moonrage malignant power now also communicates the power's additional Lucky Hit chance of spawning a wolf when damaging a boss.This tooltip now properly communicates that it grants +3 ranks to Wolves.Fixed an issue where the Aspect of Berserk Ripping wouldn't cause targets to bleed when Berserking.ĭiablo 4: World Boss Tracker | All Spawn Times & Locations.Fixed an issue where the bonus Critical Strike chance granted by the Focused Rage malignant power could be consumed by non-combat skills.Fixed an issue where Lunging Strike could cause the player character to get stuck under the ground. ![]() ![]() Fixed an issue where Charge didn't carry all enemies hit along with the Barbarian.Fixed an issue where Keeper Xor'lim sometimes would not drop Garan's Key in the Garan Hold Nightmare Dungeon.Fixed an issue where the Reset Dungeon button often malfunctioned.Fixed an issue where Animus carriers killed before the Animus objective was triggered would not drop Animus, blocking dungeon progression.Fixed an issue where players could leave their Party after dying in a Nightmare dungeon, re-enter their party, and then re-enter the dungeon and not have their revives count towards the Dungeon's revive cap.Critters, non-combative creatures,in Nightmare Dungeons with the Death Pulse affix will no longer explode on death (this explosion was never dealing damage). ![]()
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